Welcome to the new domain for this site! The name suggests a new theme, so you can expect that and some new content in the next couple of weeks!
Edit: Ha ha, more like TWO YEARS! Um… bad joke. Not totally my fault…
I just wrote a little C++ wrapper for some standard (and some pseudo-standard) C IO libraries. goodio lets you do simple things without having to touch those ugly C functions like stat() and his friends. You can check if a file exists, check if something
is a file or a directory, easily append/prepend text to files, change/check file permissions, create and delete files and directories, copy and rename files, and even get a list of all the files in a directory. Let me know if you like it!
Welcome to the new domain for this site! The name suggests a new theme, so you can expect that and some new content in the next couple of weeks!
Edit: Ha ha, more like TWO YEARS! Um… bad joke. Not totally my fault…
I participated in the Mini Ludum Dare (#7) competition over the weekend. The theme was Cryptozoology. Check out my game (Frank the Dinosaur)! It’s a great demonstration of both Sprig and NFont hard at work!
I’ve started a project for Sprig to make it easier for anyone to contribute.
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Yay! An update to NFont! This one fixes a bug in getWidth() and adds TrueType support by using SDL_ttf (optionally, of course).
Here’s where I’ll highlight games and apps done by others. Check out the first two entries! One is a game, and the other is a sound effect generator (woo!).
The full release of v1.0.0 is now up. There are a few name changes and a bunch of new functionality. To go along with it, there’s a tutorial/guide up as well! With that and the updated documentation, it’s easier than ever to get your graphics on.
Here’s a complete example of how to write a platformer video game like Super Mario Bros. It covers the basics: A character under the influence of gravity and flat platforms to jump on. If you’ve always wanted to make a game like this but you don’t know where to start, then this is your chance!
Want to use SDL? Never had the motivation? Here’s an easy article on installation, going from having nothing to having graphics.
A prerelease copy of the new version of Sprig is out! New features include a built-in dirty rect system, line thickness controls, and polygon transformations. Check it out and don’t forget to grab the updated documentation! After some more testing, the official v1.0.0 release will be posted.