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Archive for the ‘Dev’ Category

I just wrote a little C++ wrapper for some standard (and some pseudo-standard) C IO libraries.  goodio lets you do simple things without having to touch those ugly C functions like stat() and his friends.  You can check if a file exists, check if something
is a file or a directory, easily append/prepend text to files, change/check file permissions, create and delete files and directories, copy and rename files, and even get a list of all the files in a directory.  Let me know if you like it!

9
Mar

code.bluedinosaurs.com

   Posted by: in Dev

Welcome to the new domain for this site!  The name suggests a new theme, so you can expect that and some new content in the next couple of weeks!

Edit: Ha ha, more like TWO YEARS!  Um… bad joke.  Not totally my fault…

I participated in the Mini Ludum Dare (#7) competition over the weekend.  The theme was Cryptozoology.  Check out my game (Frank the Dinosaur)!  It’s a great demonstration of both Sprig and NFont hard at work!

6
Feb

SPriG on Google Code

   Posted by: in Dev, Libraries

I’ve started a project for Sprig to make it easier for anyone to contribute.

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5
Feb

NFont update

   Posted by: in Dev, Libraries

Yay!  An update to NFont!  This one fixes a bug in getWidth() and adds TrueType support by using SDL_ttf (optionally, of course).

4
Feb

Outside Projects

   Posted by: in Dev

Here’s where I’ll highlight games and apps done by others.  Check out the first two entries!  One is a game, and the other is a sound effect generator (woo!).

8
Nov

SPriG v1.0.0

   Posted by: in Dev, Libraries

The full release of v1.0.0 is now up.  There are a few name changes and a bunch of new functionality.  To go along with it, there’s a tutorial/guide up as well!  With that and the updated documentation, it’s easier than ever to get your graphics on.

Here’s a complete example of how to write a platformer video game like Super Mario Bros.  It covers the basics:  A character under the influence of gravity and flat platforms to jump on.  If you’ve always wanted to make a game like this but you don’t know where to start, then this is your chance!

3
Oct

Beginner SDL tutorial

   Posted by: in Articles, Dev

Want to use SDL?  Never had the motivation?  Here’s an easy article on installation, going from having nothing to having graphics.

29
Sep

SPriG prerelease v1.0.0

   Posted by: in Dev, Libraries

A prerelease copy of the new version of Sprig is out!  New features include a built-in dirty rect system, line thickness controls, and polygon transformations.  Check it out and don’t forget to grab the updated documentation!  After some more testing, the official v1.0.0 release will be posted.