NFont v1.61
A bugfix version, v1.61, has been posted. A portability bug (vsprintf) was in the drawPos
and drawAll animation functions.
A new section has been added to hold projects for platforms that I don’t work with commonly.
A bugfix version, v1.61, has been posted. A portability bug (vsprintf) was in the drawPos
and drawAll animation functions.
A draft version of the documentation is up. All of the functions are documented, but the project isn’t finished. I still have to make lots of things link together. For now, though, the docs are still very helpful and nice-looking.
SPriG version 0.94 released! There are many changes since the last release, including some new functionality, compatibility with GNU C, and testing on Debian Linux! SPG_FilledArc and SPG_RectRoundFilled still need some work for the next release, but the other additions work great. Of note is that SPG_LineH changed semantics: The arguments changed from XXY to XYX.
Added a couple of example files: One for C++ and one for SDL (using C++).
The newest version of NFont is up: v1.6
This one adds a lot of stuff like extended ASCII support, font metrics, and better NFontAnim integration. It’s so important that NFont just got its own full page. NFont is definitely looking like the premier bitmap font library for SDL!
Here’s what I’ve been working on for a very long time. An omni-scrolling, stat progressing, splitscreening and networking spaceship game! Well, it’s still far from finished, but you can check here for info on it.
I added some useful functions to the Spreadsheet class (mostly to check if things are empty). Almost added partial file loading, but I haven’t had the chance to fix the problems with it (so it’s commented out).
Here’s a simple spreadsheet class that you can use to manipulate data in all the wonderful ways that C++ lets you and Excel doesn’t.
NFont and NFontAnim v1.5 are up. There are some slight changes to fix my own concerns. I changed the destination pointer back to a standard pointer and removed the second constructor in favor of a more ‘global’-friendly resetFont function. Also, code was moved to a separate source file so the big functions are not inlined.