<?xml version="1.0"?> <oembed><version>1.0</version><provider_name>DinoMage Games</provider_name><provider_url>http://dinomage.com/wp</provider_url><author_name>Jonny D</author_name><author_url>http://dinomage.com/wp/author/jonny-d/</author_url><title>HowTo: SDL on Android part 1 - Setup - DinoMage Games</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="X6zDGh0Dqz"&gt;&lt;a href="http://dinomage.com/wp/2013/01/howto-sdl-on-android/"&gt;HowTo: SDL on Android part 1 &#x2013; Setup&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="http://dinomage.com/wp/2013/01/howto-sdl-on-android/embed/#?secret=X6zDGh0Dqz" width="600" height="338" title="&#x201C;HowTo: SDL on Android part 1 &#x2013; Setup&#x201D; &#x2014; DinoMage Games" data-secret="X6zDGh0Dqz" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;</html><description>This is part 1 of my HowTo: SDL on Android series. (next) I&#x2019;ve been recently wanting to get into mobile development. &#xA0;How does one do that? Well, your main options are iOS (iPod, iPhone, or iPad), Windows Phone (7 or 8), BlackBerry (BlackBerry smartphones, PlayBook), and Android (most of the other devices on the market). [&hellip;]</description><thumbnail_url>http://dinomage.com/wp/wp-content/uploads/2013/01/image.bmp</thumbnail_url></oembed>