SDL_gpu  0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Data Structures | Macros
SDL_gpu_GLES_1.h File Reference
#include "SDL_gpu.h"
#include "SDL_platform.h"
#include "GLES/gl.h"
#include "GLES/glext.h"

Go to the source code of this file.

Data Structures

struct  ContextData_GLES_1
 
struct  ImageData_GLES_1
 
struct  TargetData_GLES_1
 

Macros

#define glFrustum   glFrustumf
 
#define glOrtho   glOrthof
 
#define glGenerateMipmap   glGenerateMipmapOES
 
#define glDeleteFramebuffers   glDeleteFramebuffersOES
 
#define glGenFramebuffers   glGenFramebuffersOES
 
#define glFramebufferTexture2D   glFramebufferTexture2DOES
 
#define glCheckFramebufferStatus   glCheckFramebufferStatusOES
 
#define glBindFramebuffer   glBindFramebufferOES
 
#define GL_FRAMEBUFFER   GL_FRAMEBUFFER_OES
 
#define GL_FRAMEBUFFER_BINDING   GL_FRAMEBUFFER_BINDING_OES
 
#define GL_COLOR_ATTACHMENT0   GL_COLOR_ATTACHMENT0_OES
 
#define GL_FRAMEBUFFER_COMPLETE   GL_FRAMEBUFFER_COMPLETE_OES
 
#define glBlendEquation   glBlendEquationOES
 
#define glBlendEquationSeparate   glBlendEquationSeparateOES
 
#define glBlendFuncSeparate   glBlendFuncSeparateOES
 
#define GL_FUNC_ADD   GL_FUNC_ADD_OES
 
#define GL_FUNC_SUBTRACT   GL_FUNC_SUBTRACT_OES
 
#define GL_FUNC_REVERSE_SUBTRACT   GL_FUNC_REVERSE_SUBTRACT_OES
 
#define GL_MIRRORED_REPEAT   GL_MIRRORED_REPEAT_OES
 
#define GPU_CONTEXT_DATA   ContextData_GLES_1
 
#define GPU_IMAGE_DATA   ImageData_GLES_1
 
#define GPU_TARGET_DATA   TargetData_GLES_1
 

Macro Definition Documentation

◆ GL_COLOR_ATTACHMENT0

#define GL_COLOR_ATTACHMENT0   GL_COLOR_ATTACHMENT0_OES

Definition at line 27 of file SDL_gpu_GLES_1.h.

◆ GL_FRAMEBUFFER

#define GL_FRAMEBUFFER   GL_FRAMEBUFFER_OES

Definition at line 25 of file SDL_gpu_GLES_1.h.

◆ GL_FRAMEBUFFER_BINDING

#define GL_FRAMEBUFFER_BINDING   GL_FRAMEBUFFER_BINDING_OES

Definition at line 26 of file SDL_gpu_GLES_1.h.

◆ GL_FRAMEBUFFER_COMPLETE

#define GL_FRAMEBUFFER_COMPLETE   GL_FRAMEBUFFER_COMPLETE_OES

Definition at line 28 of file SDL_gpu_GLES_1.h.

◆ GL_FUNC_ADD

#define GL_FUNC_ADD   GL_FUNC_ADD_OES

Definition at line 44 of file SDL_gpu_GLES_1.h.

◆ GL_FUNC_REVERSE_SUBTRACT

#define GL_FUNC_REVERSE_SUBTRACT   GL_FUNC_REVERSE_SUBTRACT_OES

Definition at line 46 of file SDL_gpu_GLES_1.h.

◆ GL_FUNC_SUBTRACT

#define GL_FUNC_SUBTRACT   GL_FUNC_SUBTRACT_OES

Definition at line 45 of file SDL_gpu_GLES_1.h.

◆ GL_MIRRORED_REPEAT

#define GL_MIRRORED_REPEAT   GL_MIRRORED_REPEAT_OES

Definition at line 48 of file SDL_gpu_GLES_1.h.

◆ glBindFramebuffer

#define glBindFramebuffer   glBindFramebufferOES

Definition at line 24 of file SDL_gpu_GLES_1.h.

◆ glBlendEquation

#define glBlendEquation   glBlendEquationOES

Definition at line 39 of file SDL_gpu_GLES_1.h.

◆ glBlendEquationSeparate

#define glBlendEquationSeparate   glBlendEquationSeparateOES

Definition at line 40 of file SDL_gpu_GLES_1.h.

◆ glBlendFuncSeparate

#define glBlendFuncSeparate   glBlendFuncSeparateOES

Definition at line 41 of file SDL_gpu_GLES_1.h.

◆ glCheckFramebufferStatus

#define glCheckFramebufferStatus   glCheckFramebufferStatusOES

Definition at line 23 of file SDL_gpu_GLES_1.h.

◆ glDeleteFramebuffers

#define glDeleteFramebuffers   glDeleteFramebuffersOES

Definition at line 20 of file SDL_gpu_GLES_1.h.

◆ glFramebufferTexture2D

#define glFramebufferTexture2D   glFramebufferTexture2DOES

Definition at line 22 of file SDL_gpu_GLES_1.h.

◆ glFrustum

#define glFrustum   glFrustumf

Definition at line 17 of file SDL_gpu_GLES_1.h.

◆ glGenerateMipmap

#define glGenerateMipmap   glGenerateMipmapOES

Definition at line 19 of file SDL_gpu_GLES_1.h.

◆ glGenFramebuffers

#define glGenFramebuffers   glGenFramebuffersOES

Definition at line 21 of file SDL_gpu_GLES_1.h.

◆ glOrtho

#define glOrtho   glOrthof

Definition at line 18 of file SDL_gpu_GLES_1.h.

◆ GPU_CONTEXT_DATA

#define GPU_CONTEXT_DATA   ContextData_GLES_1

Definition at line 53 of file SDL_gpu_GLES_1.h.

◆ GPU_IMAGE_DATA

#define GPU_IMAGE_DATA   ImageData_GLES_1

Definition at line 54 of file SDL_gpu_GLES_1.h.

◆ GPU_TARGET_DATA

#define GPU_TARGET_DATA   TargetData_GLES_1

Definition at line 55 of file SDL_gpu_GLES_1.h.