SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Here is a list of all struct and union fields with links to the structures/unions they belong to:
- u -
Uint32() :
GPU_RendererImpl
uniform_name :
GPU_RendererImpl
use_blending :
GPU_Image
use_camera :
GPU_Target
use_clip_rect :
GPU_Target
use_color :
GPU_Target
use_desktop_resolution :
GPU_RendererImpl
use_texturing :
GPU_Context
using_virtual_resolution :
GPU_Image
,
GPU_Target
Generated on Tue Sep 5 2017 14:54:57 for SDL_gpu by
1.8.13