SDL_gpu  0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Data Fields
ImageData_OpenGL_4 Struct Reference

#include <SDL_gpu_OpenGL_4.h>

Data Fields

int refcount
 
GPU_bool owns_handle
 
Uint32 handle
 
Uint32 format
 

Detailed Description

Definition at line 126 of file SDL_gpu_OpenGL_4.h.

Field Documentation

◆ format

Uint32 ImageData_OpenGL_4::format

Definition at line 131 of file SDL_gpu_OpenGL_4.h.

◆ handle

Uint32 ImageData_OpenGL_4::handle

Definition at line 130 of file SDL_gpu_OpenGL_4.h.

◆ owns_handle

GPU_bool ImageData_OpenGL_4::owns_handle

Definition at line 129 of file SDL_gpu_OpenGL_4.h.

◆ refcount

int ImageData_OpenGL_4::refcount

Definition at line 128 of file SDL_gpu_OpenGL_4.h.


The documentation for this struct was generated from the following file: