SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
|
#include <SDL_gpu_GLES_3.h>
Data Fields | |
int | refcount |
Uint32 | handle |
Uint32 | format |
Definition at line 156 of file SDL_gpu_GLES_3.h.
Uint32 TargetData_GLES_3::format |
Definition at line 160 of file SDL_gpu_GLES_3.h.
Uint32 TargetData_GLES_3::handle |
Definition at line 159 of file SDL_gpu_GLES_3.h.
int TargetData_GLES_3::refcount |
Definition at line 158 of file SDL_gpu_GLES_3.h.