SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
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#include <SDL_gpu_OpenGL_1_BASE.h>
Data Fields | |
int | refcount |
Uint32 | handle |
Uint32 | format |
Definition at line 68 of file SDL_gpu_OpenGL_1_BASE.h.
Uint32 TargetData_OpenGL_1_BASE::format |
Definition at line 72 of file SDL_gpu_OpenGL_1_BASE.h.
Uint32 TargetData_OpenGL_1_BASE::handle |
Definition at line 71 of file SDL_gpu_OpenGL_1_BASE.h.
int TargetData_OpenGL_1_BASE::refcount |
Definition at line 70 of file SDL_gpu_OpenGL_1_BASE.h.