SDL_gpu  0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Data Fields
TargetData_OpenGL_1_BASE Struct Reference

#include <SDL_gpu_OpenGL_1_BASE.h>

Data Fields

int refcount
 
Uint32 handle
 
Uint32 format
 

Detailed Description

Definition at line 68 of file SDL_gpu_OpenGL_1_BASE.h.

Field Documentation

◆ format

Uint32 TargetData_OpenGL_1_BASE::format

Definition at line 72 of file SDL_gpu_OpenGL_1_BASE.h.

◆ handle

Uint32 TargetData_OpenGL_1_BASE::handle

Definition at line 71 of file SDL_gpu_OpenGL_1_BASE.h.

◆ refcount

int TargetData_OpenGL_1_BASE::refcount

Definition at line 70 of file SDL_gpu_OpenGL_1_BASE.h.


The documentation for this struct was generated from the following file: