SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
|
#include <SDL_gpu_OpenGL_2.h>
Data Fields | |
int | refcount |
Uint32 | handle |
Uint32 | format |
Definition at line 132 of file SDL_gpu_OpenGL_2.h.
Uint32 TargetData_OpenGL_2::format |
Definition at line 136 of file SDL_gpu_OpenGL_2.h.
Uint32 TargetData_OpenGL_2::handle |
Definition at line 135 of file SDL_gpu_OpenGL_2.h.
int TargetData_OpenGL_2::refcount |
Definition at line 134 of file SDL_gpu_OpenGL_2.h.