SDL_gpu  0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Data Fields
TargetData_OpenGL_3 Struct Reference

#include <SDL_gpu_OpenGL_3.h>

Data Fields

int refcount
 
Uint32 handle
 
Uint32 format
 

Detailed Description

Definition at line 196 of file SDL_gpu_OpenGL_3.h.

Field Documentation

◆ format

Uint32 TargetData_OpenGL_3::format

Definition at line 200 of file SDL_gpu_OpenGL_3.h.

◆ handle

Uint32 TargetData_OpenGL_3::handle

Definition at line 199 of file SDL_gpu_OpenGL_3.h.

◆ refcount

int TargetData_OpenGL_3::refcount

Definition at line 198 of file SDL_gpu_OpenGL_3.h.


The documentation for this struct was generated from the following file: