SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
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#include <SDL_gpu_OpenGL_3.h>
Data Fields | |
int | refcount |
Uint32 | handle |
Uint32 | format |
Definition at line 196 of file SDL_gpu_OpenGL_3.h.
Uint32 TargetData_OpenGL_3::format |
Definition at line 200 of file SDL_gpu_OpenGL_3.h.
Uint32 TargetData_OpenGL_3::handle |
Definition at line 199 of file SDL_gpu_OpenGL_3.h.
int TargetData_OpenGL_3::refcount |
Definition at line 198 of file SDL_gpu_OpenGL_3.h.