SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Main Page
Modules
+
Data Structures
Data Structures
Data Structure Index
+
Data Fields
+
All
a
b
c
d
e
f
g
h
i
l
m
n
o
p
r
s
t
u
v
w
x
y
z
+
Functions
c
f
g
i
s
u
v
+
Variables
a
b
c
d
e
f
g
h
i
l
m
n
o
p
r
s
t
u
v
w
x
y
z
+
Files
File List
+
Globals
+
All
a
b
c
d
e
f
g
h
i
l
m
r
s
t
u
+
Functions
f
g
h
i
r
s
u
Variables
Typedefs
Enumerations
+
Enumerator
g
+
Macros
b
c
d
e
f
g
i
l
m
r
s
- s -
SDL_GPU_APPLY_TRANSFORMS_TO_GL_STACK :
renderer_GLES_1.c
,
renderer_OpenGL_1.c
,
renderer_OpenGL_1_BASE.c
SDL_GPU_ASSUME_CORE_FBO :
renderer_GLES_2.c
,
renderer_GLES_3.c
,
renderer_OpenGL_3.c
,
renderer_OpenGL_4.c
SDL_GPU_ASSUME_SHADERS :
renderer_GLES_2.c
,
renderer_GLES_3.c
,
renderer_OpenGL_2.c
,
renderer_OpenGL_3.c
,
renderer_OpenGL_4.c
SDL_GPU_DISABLE_RENDER_TO_TEXTURE :
renderer_GLES_1.c
,
renderer_OpenGL_1_BASE.c
SDL_GPU_DISABLE_SHADERS :
renderer_GLES_1.c
,
renderer_OpenGL_1_BASE.c
,
renderer_GL_common.inl
SDL_GPU_DISABLE_TEXTURE_GETS :
renderer_GLES_1.c
,
renderer_GLES_2.c
,
renderer_GLES_3.c
SDL_GPU_ENABLE_CORE_SHADERS :
renderer_OpenGL_3.c
SDL_GPU_GL_MAJOR_VERSION :
renderer_OpenGL_1.c
,
renderer_OpenGL_1_BASE.c
,
renderer_OpenGL_2.c
,
renderer_OpenGL_3.c
,
renderer_OpenGL_4.c
SDL_GPU_GL_TIER :
renderer_OpenGL_2.c
,
renderer_OpenGL_3.c
,
renderer_OpenGL_4.c
,
renderer_GLES_1.c
,
renderer_GLES_2.c
,
renderer_GLES_3.c
,
renderer_OpenGL_1.c
,
renderer_OpenGL_1_BASE.c
SDL_GPU_GLES_MAJOR_VERSION :
renderer_GLES_1.c
,
renderer_GLES_2.c
,
renderer_GLES_3.c
SDL_GPU_GLSL_VERSION :
renderer_GLES_2.c
,
renderer_GLES_3.c
,
renderer_OpenGL_1.c
,
renderer_OpenGL_2.c
,
renderer_OpenGL_3.c
,
renderer_OpenGL_4.c
SDL_GPU_GLSL_VERSION_CORE :
renderer_OpenGL_3.c
SDL_GPU_NO_VAO :
renderer_OpenGL_1.c
,
renderer_GLES_1.c
,
renderer_GLES_2.c
,
renderer_OpenGL_1_BASE.c
,
renderer_OpenGL_2.c
SDL_GPU_SKIP_ENABLE_TEXTURE_2D :
renderer_GLES_2.c
,
renderer_GLES_3.c
,
renderer_OpenGL_3.c
,
renderer_OpenGL_4.c
SDL_GPU_SKIP_LINE_WIDTH :
renderer_OpenGL_4.c
,
renderer_OpenGL_3.c
SDL_GPU_USE_ARRAY_PIPELINE :
renderer_GLES_1.c
SDL_GPU_USE_BUFFER_PIPELINE :
renderer_OpenGL_4.c
,
renderer_OpenGL_3.c
,
renderer_OpenGL_1.c
,
renderer_GLES_2.c
,
renderer_GLES_3.c
,
renderer_OpenGL_2.c
SDL_GPU_USE_BUFFER_PIPELINE_FALLBACK :
renderer_OpenGL_1.c
SDL_GPU_USE_FIXED_FUNCTION_PIPELINE :
renderer_OpenGL_1.c
,
renderer_OpenGL_1_BASE.c
SDL_GPU_USE_GLES :
renderer_GLES_1.c
,
renderer_GLES_3.c
,
renderer_GLES_2.c
SDL_GPU_USE_OPENGL :
renderer_OpenGL_1_BASE.c
,
renderer_OpenGL_3.c
,
renderer_OpenGL_2.c
,
renderer_OpenGL_1.c
,
renderer_OpenGL_4.c
SDL_GPU_USE_SDL1 :
SDL_gpu.h
SDL_GPU_VERSION_MAJOR :
SDL_gpu.h
SDL_GPU_VERSION_MINOR :
SDL_gpu.h
SDL_GPU_VERSION_PATCH :
SDL_gpu.h
SDL_Window :
renderer_GL_common.inl
SET_COMMON_FUNCTIONS :
renderer_GL_common.inl
SET_INDEXED_VERTEX :
renderer_GL_common.inl
SET_RELATIVE_INDEXED_VERTEX :
renderer_GL_common.inl
SET_TEXTURED_VERTEX :
renderer_GL_common.inl
SET_TEXTURED_VERTEX_UNINDEXED :
renderer_GL_common.inl
SET_UNTEXTURED_SEGMENTS :
renderer_GL_common.inl
SET_UNTEXTURED_VERTEX :
renderer_GL_common.inl
SET_UNTEXTURED_VERTEX_UNINDEXED :
renderer_GL_common.inl
static_inline :
renderer_GL_common.inl
,
SDL_gpu_matrix.c
Generated on Tue Sep 5 2017 14:54:57 for SDL_gpu by
1.8.13