Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- s -
- SDL_GPU_APPLY_TRANSFORMS_TO_GL_STACK
: renderer_GLES_1.c
, renderer_OpenGL_1.c
, renderer_OpenGL_1_BASE.c
- SDL_GPU_ASSUME_CORE_FBO
: renderer_GLES_2.c
, renderer_GLES_3.c
, renderer_OpenGL_3.c
, renderer_OpenGL_4.c
- SDL_GPU_ASSUME_SHADERS
: renderer_GLES_2.c
, renderer_GLES_3.c
, renderer_OpenGL_2.c
, renderer_OpenGL_3.c
, renderer_OpenGL_4.c
- SDL_GPU_DISABLE_RENDER_TO_TEXTURE
: renderer_GLES_1.c
, renderer_OpenGL_1_BASE.c
- SDL_GPU_DISABLE_SHADERS
: renderer_GLES_1.c
, renderer_OpenGL_1_BASE.c
, renderer_GL_common.inl
- SDL_GPU_DISABLE_TEXTURE_GETS
: renderer_GLES_1.c
, renderer_GLES_2.c
, renderer_GLES_3.c
- SDL_GPU_ENABLE_CORE_SHADERS
: renderer_OpenGL_3.c
- SDL_GPU_GL_MAJOR_VERSION
: renderer_OpenGL_1.c
, renderer_OpenGL_1_BASE.c
, renderer_OpenGL_2.c
, renderer_OpenGL_3.c
, renderer_OpenGL_4.c
- SDL_GPU_GL_TIER
: renderer_OpenGL_2.c
, renderer_OpenGL_3.c
, renderer_OpenGL_4.c
, renderer_GLES_1.c
, renderer_GLES_2.c
, renderer_GLES_3.c
, renderer_OpenGL_1.c
, renderer_OpenGL_1_BASE.c
- SDL_GPU_GLES_MAJOR_VERSION
: renderer_GLES_1.c
, renderer_GLES_2.c
, renderer_GLES_3.c
- SDL_GPU_GLSL_VERSION
: renderer_GLES_2.c
, renderer_GLES_3.c
, renderer_OpenGL_1.c
, renderer_OpenGL_2.c
, renderer_OpenGL_3.c
, renderer_OpenGL_4.c
- SDL_GPU_GLSL_VERSION_CORE
: renderer_OpenGL_3.c
- SDL_GPU_NO_VAO
: renderer_GLES_1.c
, renderer_GLES_2.c
, renderer_OpenGL_1.c
, renderer_OpenGL_1_BASE.c
, renderer_OpenGL_2.c
- SDL_GPU_SKIP_ENABLE_TEXTURE_2D
: renderer_GLES_2.c
, renderer_GLES_3.c
, renderer_OpenGL_3.c
, renderer_OpenGL_4.c
- SDL_GPU_SKIP_LINE_WIDTH
: renderer_OpenGL_4.c
, renderer_OpenGL_3.c
- SDL_GPU_USE_ARRAY_PIPELINE
: renderer_GLES_1.c
- SDL_GPU_USE_BUFFER_PIPELINE
: renderer_OpenGL_4.c
, renderer_OpenGL_3.c
, renderer_GLES_2.c
, renderer_GLES_3.c
, renderer_OpenGL_1.c
, renderer_OpenGL_2.c
- SDL_GPU_USE_BUFFER_PIPELINE_FALLBACK
: renderer_OpenGL_1.c
- SDL_GPU_USE_FIXED_FUNCTION_PIPELINE
: renderer_OpenGL_1.c
, renderer_OpenGL_1_BASE.c
- SDL_GPU_USE_GLES
: renderer_GLES_1.c
, renderer_GLES_3.c
, renderer_GLES_2.c
- SDL_GPU_USE_OPENGL
: renderer_OpenGL_2.c
, renderer_OpenGL_3.c
, renderer_OpenGL_1.c
, renderer_OpenGL_1_BASE.c
, renderer_OpenGL_4.c
- SDL_GPU_USE_SDL1
: SDL_gpu.h
- SDL_GPU_VERSION_MAJOR
: SDL_gpu.h
- SDL_GPU_VERSION_MINOR
: SDL_gpu.h
- SDL_GPU_VERSION_PATCH
: SDL_gpu.h
- SDL_Window
: renderer_GL_common.inl
- SET_COMMON_FUNCTIONS
: renderer_GL_common.inl
- SET_INDEXED_VERTEX
: renderer_GL_common.inl
- SET_RELATIVE_INDEXED_VERTEX
: renderer_GL_common.inl
- SET_TEXTURED_VERTEX
: renderer_GL_common.inl
- SET_TEXTURED_VERTEX_UNINDEXED
: renderer_GL_common.inl
- SET_UNTEXTURED_SEGMENTS
: renderer_GL_common.inl
- SET_UNTEXTURED_VERTEX
: renderer_GL_common.inl
- SET_UNTEXTURED_VERTEX_UNINDEXED
: renderer_GL_common.inl
- static_inline
: renderer_GL_common.inl
, SDL_gpu_matrix.c
- submit_buffer_data()
: renderer_GL_common.inl