Here is a list of all struct and union fields with links to the structures/unions they belong to:
- h -
- h
: GPU_Image
, GPU_Rect
, GPU_RendererImpl
, GPU_Target
- handle
: ImageData_GLES_1
, ImageData_GLES_2
, ImageData_GLES_3
, ImageData_OpenGL_1
, ImageData_OpenGL_1_BASE
, ImageData_OpenGL_2
, ImageData_OpenGL_3
, ImageData_OpenGL_4
, TargetData_GLES_1
, TargetData_GLES_2
, TargetData_GLES_3
, TargetData_OpenGL_1
, TargetData_OpenGL_1_BASE
, TargetData_OpenGL_2
, TargetData_OpenGL_3
, TargetData_OpenGL_4
- has_mipmaps
: GPU_Image