SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
|
DECLSPEC SDL_Surface *SDLCALL | GPU_LoadSurface (const char *filename) |
DECLSPEC SDL_Surface *SDLCALL | GPU_LoadSurface_RW (SDL_RWops *rwops, GPU_bool free_rwops) |
DECLSPEC GPU_bool SDLCALL | GPU_SaveSurface (SDL_Surface *surface, const char *filename, GPU_FileFormatEnum format) |
DECLSPEC GPU_bool SDLCALL | GPU_SaveSurface_RW (SDL_Surface *surface, SDL_RWops *rwops, GPU_bool free_rwops, GPU_FileFormatEnum format) |
DECLSPEC SDL_Surface* SDLCALL GPU_LoadSurface | ( | const char * | filename | ) |
DECLSPEC SDL_Surface* SDLCALL GPU_LoadSurface_RW | ( | SDL_RWops * | rwops, |
GPU_bool | free_rwops | ||
) |
DECLSPEC GPU_bool SDLCALL GPU_SaveSurface | ( | SDL_Surface * | surface, |
const char * | filename, | ||
GPU_FileFormatEnum | format | ||
) |
DECLSPEC GPU_bool SDLCALL GPU_SaveSurface_RW | ( | SDL_Surface * | surface, |
SDL_RWops * | rwops, | ||
GPU_bool | free_rwops, | ||
GPU_FileFormatEnum | format | ||
) |