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SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
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Go to the source code of this file.
Macros | |
| #define | DEGPERRAD 57.2957795f |
| #define | RADPERDEG 0.0174532925f |
| #define | BEGIN_UNTEXTURED(function_name, shape, num_additional_vertices, num_additional_indices) |
| #define | INCREMENT_CIRCLE |
| #define BEGIN_UNTEXTURED | ( | function_name, | |
| shape, | |||
| num_additional_vertices, | |||
| num_additional_indices | |||
| ) |
Definition at line 19 of file renderer_shapes_GL_common.inl.
| #define DEGPERRAD 57.2957795f |
Definition at line 5 of file renderer_shapes_GL_common.inl.
| #define INCREMENT_CIRCLE |
Definition at line 786 of file renderer_shapes_GL_common.inl.
| #define RADPERDEG 0.0174532925f |
Definition at line 9 of file renderer_shapes_GL_common.inl.
1.8.13