SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
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#include <SDL_gpu.h>
Data Fields | |
GPU_bool | is_per_sprite |
int | num_elems_per_value |
GPU_TypeEnum | type |
GPU_bool | normalize |
int | stride_bytes |
int | offset_bytes |
GPU_TypeEnum GPU_AttributeFormat::type |