SDL_gpu  0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Data Fields
GPU_AttributeSource Struct Reference

#include <SDL_gpu.h>

Data Fields

GPU_bool enabled
 
int num_values
 
void * next_value
 
int per_vertex_storage_stride_bytes
 
int per_vertex_storage_offset_bytes
 
int per_vertex_storage_size
 
void * per_vertex_storage
 
GPU_Attribute attribute
 

Detailed Description

Definition at line 586 of file SDL_gpu.h.

Field Documentation

◆ attribute

GPU_Attribute GPU_AttributeSource::attribute

Definition at line 596 of file SDL_gpu.h.

◆ enabled

GPU_bool GPU_AttributeSource::enabled

Definition at line 588 of file SDL_gpu.h.

◆ next_value

void* GPU_AttributeSource::next_value

Definition at line 590 of file SDL_gpu.h.

◆ num_values

int GPU_AttributeSource::num_values

Definition at line 589 of file SDL_gpu.h.

◆ per_vertex_storage

void* GPU_AttributeSource::per_vertex_storage

Definition at line 595 of file SDL_gpu.h.

◆ per_vertex_storage_offset_bytes

int GPU_AttributeSource::per_vertex_storage_offset_bytes

Definition at line 593 of file SDL_gpu.h.

◆ per_vertex_storage_size

int GPU_AttributeSource::per_vertex_storage_size

Definition at line 594 of file SDL_gpu.h.

◆ per_vertex_storage_stride_bytes

int GPU_AttributeSource::per_vertex_storage_stride_bytes

Definition at line 592 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: