SDL_gpu
0.11.0
A hardware-accelerated, cross-platform 2D graphics API
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#include <SDL_gpu.h>
Data Fields | |
GPU_bool | enabled |
int | num_values |
void * | next_value |
int | per_vertex_storage_stride_bytes |
int | per_vertex_storage_offset_bytes |
int | per_vertex_storage_size |
void * | per_vertex_storage |
GPU_Attribute | attribute |
GPU_Attribute GPU_AttributeSource::attribute |