SDL_gpu  0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Data Fields
GPU_BlendMode Struct Reference

#include <SDL_gpu.h>

Data Fields

GPU_BlendFuncEnum source_color
 
GPU_BlendFuncEnum dest_color
 
GPU_BlendFuncEnum source_alpha
 
GPU_BlendFuncEnum dest_alpha
 
GPU_BlendEqEnum color_equation
 
GPU_BlendEqEnum alpha_equation
 

Detailed Description

Blend mode storage struct

Definition at line 159 of file SDL_gpu.h.

Field Documentation

◆ alpha_equation

GPU_BlendEqEnum GPU_BlendMode::alpha_equation

Definition at line 167 of file SDL_gpu.h.

◆ color_equation

GPU_BlendEqEnum GPU_BlendMode::color_equation

Definition at line 166 of file SDL_gpu.h.

◆ dest_alpha

GPU_BlendFuncEnum GPU_BlendMode::dest_alpha

Definition at line 164 of file SDL_gpu.h.

◆ dest_color

GPU_BlendFuncEnum GPU_BlendMode::dest_color

Definition at line 162 of file SDL_gpu.h.

◆ source_alpha

GPU_BlendFuncEnum GPU_BlendMode::source_alpha

Definition at line 163 of file SDL_gpu.h.

◆ source_color

GPU_BlendFuncEnum GPU_BlendMode::source_color

Definition at line 161 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: