SDL_gpu  0.11.0
A hardware-accelerated, cross-platform 2D graphics API
Data Fields
GPU_Camera Struct Reference

#include <SDL_gpu.h>

Data Fields

float x
 
float y
 
float z
 
float angle
 
float zoom
 

Detailed Description

Camera object that determines viewing transform.

See also
GPU_SetCamera()
GPU_GetDefaultCamera()
GPU_GetCamera()

Definition at line 303 of file SDL_gpu.h.

Field Documentation

◆ angle

float GPU_Camera::angle

Definition at line 306 of file SDL_gpu.h.

◆ x

float GPU_Camera::x

Definition at line 305 of file SDL_gpu.h.

◆ y

float GPU_Camera::y

Definition at line 305 of file SDL_gpu.h.

◆ z

float GPU_Camera::z

Definition at line 305 of file SDL_gpu.h.

◆ zoom

float GPU_Camera::zoom

Definition at line 307 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: